This script will add a light source to a game object and simulate fire on it, through a flickring effect on.

You can set the range and intensity of the light;
You can set the light color.

Getting Started:
Add it as a script component to your game object.


-A light source component is required itself now.
-Better visualization into the inspector: spacing, header and tooltip text.
-Controls into Unity Inspector for better customization and parametrization.

*Feel free to use it as you wish. You don't need to give me any credit for it.

The MIT License (MIT)

Published Oct 28, 2016
StatusIn development
Tags2D, asset, csharp, effects, fx, light, script, Unity


Download NowName your own price

Click download now to get access to the following files:

FlickeringLight.cs 935 bytes 64 MB


Log in with your account to leave a comment.

Do you have a sample unity project? I cannot seem to recreate the sprite lighting.

Hi @hamackj!

I can make a sample project and update the project tomorrow night.

It is really a good idea... sorry I did not think this before.


I just uploaded an Unity sample project showing the usage!