A simple puzzle-platformer.
I'll be fixing the above glitches and polishing some art ASAP.

Thanks for playing!

Controls (keyboard only):
Arrows: move
Space: jump
Shift or Control: switch beteween dreams
TAB restart room
*Into the second dream (blue shades) you cand perform a double jump*

Version history:
(The HTML5 version it's not the actual entry for the GBJAM5! You can download the GBJAM version executable if you wish)

-Fix the dream switch sfx that won't play

-Fix the camera glitch that sometimes follow some moving hazards.

-Fix the title screen annoying wind sound;
-Fix a collider glitch that only happens within dream 2;
-Second level no BG for dream 2.

-Fix the colliders glitches on platforms :)

-Fix the freeze when hit some hazards from above;
-Most of the hazards now get their skin changed when dream swithing.
-Now TAB key restarts the room;

-View port fix (interpolated graphics);
-Missing sounds fixes;
-Missing sprites for char into dream 2;
-BG fix for the level 2;
-Glitch sfx.

-Minor bugs.

Known bugs and glitches:
- some hazards don't change their skin through dreams;
- sometimes colliders get fuzzy.

Published Oct 10, 2016
PlatformsWindows, HTML5
Tags8-bit, Game Boy, Puzzle-Platformer, Singleplayer


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Click download now to get access to the following files:

daydreamingv1.5_gbjam5.exe 2 MB


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Hello Cassio_Kenji, i just saw your game, installed and played a few levels. I am also working on a multi layered puzzle platformer prototype. From what i played of yours (got to 4th level) i liked the levels and how they were built, but sometimes i got stuck in the platforms. As soon as i get off work i will play it a again on a more serious note and take some notes that i can share with you later if you want.


Hi @Durzal!

Thanks for playing and take your precious time to write such a kind post. It means a lot.
It will be my pleasure to read and reply to your notes about Daydreaming :)

Thank you again.